Contract card game

Pactsmiths

Deals, loopholes, reputation, remedies, and the fine print that bites back.

Card game · In development

Pactsmiths in the Forge

Pactsmiths is a contract-driven card game about making agreements with dangerous patrons, exploiting loopholes, paying remedies, and surviving the consequences of clever wording. Every bargain offers an advantage, but someone powerful is always waiting to collect what the fine print says is owed.

Sign the contract

The table revolves around bargains, clauses, obligations, and the cost of breaking or bending them.

Loopholes and remedies

Players use technicalities, counter-terms, reputation, and remedy effects to turn bad deals into advantages.

Patrons with teeth

The powers behind the contracts are useful, dangerous, and never entirely charitable.

The fine print bites

Clear card text keeps the table moving while the bargains grow sharper, stranger, and more dangerous.

Make the bargain

Every contract offers something

Take a contract from a patron, gain its benefit, and decide whether the obligation is a price you can afford to pay.

Find the loophole

Bad terms can be turned

Use clauses, counter-terms, reputation, and Remedy cards to escape a poor bargain or make another player inherit the cost.

Pay what is owed

Patrons remember broken promises

Ignore an obligation and the consequences may damage your reputation, close future opportunities, or give a dangerous patron reason to take a personal interest.