Session audio

Soundtracks

Choose a listening path before the session begins. Alberenar and Resonance now sit in separate collections, so each world keeps its own tone, pacing, and table use.

Choose your listening path

Living Audio Library

Select either Alberenar or Resonance, then play the individual track you need. The page keeps each soundtrack family separate while still using one simple player.

Current track: Whispers Beneath Alberenar

Dark fantasy collection

Alberenar Soundtracks

Use these tracks for Alberenar lore reading, dark fantasy sessions, ruined roads, shadowed coastlines, old mountains, and table preparation.

Science-fantasy expedition collection

The Quenor Accord

Use these tracks in the listed play order for the Resonance expedition: passage through Ashraen’s Vale, anomaly investigation, escalation, and the peace talks on Quenor V.

Collection I

Alberenar Soundtracks

Dark fantasy ambience for Alberenar remains grouped here. These tracks are intentionally separate from the Resonance expedition soundtrack.

Alberenar

Whispers Beneath Alberenar

A low, shadowed loop for lore reading, session preparation, forgotten corridors, and moments when the table senses that the world has heard them.

Alberenar · Umbrafell

Echoes of Umbrafell

Cold coastal darkness, black water, hidden law, and the slow movement of things beneath ruined docks and moonless bridges.

Alberenar · Umbrafell

Shadowed Hunt in Umbrafell

A darker pursuit theme for coastal ambushes, hidden hunters, fugitive routes, and those moments when the fog seems to choose a side.

Alberenar · Eldrakar

Beneath the Obsidian Peaks

Deep stone, buried fire, impossible chambers, and the feeling that the mountains remember every oath spoken beneath them.

Collection II · Resonance Expedition

The Quenor Accord Soundtrack

The tracks below follow the expedition order supplied for The Quenor Accord, from the first unease of the mission to the final diplomatic pressure on Quenor V.

The Quenor Accord expedition artwork showing a vessel crossing a luminous nebula

Resonance · The Quenor Accord

01Void Murmurs

Opening atmosphere for the first hints of unease beyond Ashraen’s Vale.

Resonance · The Quenor Accord

02Silent Passage

Quiet transit music for guarded travel and watchful corridors aboard the envoy vessel.

Resonance · The Quenor Accord

03Adrift

Isolation, drifting navigation, and the moment the mission begins to feel less certain.

Resonance · The Quenor Accord

04Resonance Anomaly

For investigation scenes, field readings, and the first clear evidence that something is interfering.

Resonance · The Quenor Accord

05Entity on the Move

A pursuit and alert cue for the point where sensor contact becomes immediate danger.

Resonance · The Quenor Accord

06Journey Through Ashraen’s Vale

The main voyage cue: cosmic beauty, careful movement, and the fragile calm of the Vale.

Resonance · The Quenor Accord

07Destruction

Escalation music for conflict, structural damage, or the threat of the peace mission collapsing.

Resonance · The Quenor Accord

08Celestial Drift

A wide, reflective cue for recovery, wonder, and the silence after the worst pressure has passed.

Resonance · The Quenor Accord

09Peace Talks on Quenor V

Diplomatic resolution music for tense negotiation, fragile trust, and the cost of preventing war.