Dark fantasy collection
Alberenar Soundtracks
Use these publicly available tracks for Alberenar lore reading, dark fantasy sessions, ruined roads, shadowed coastlines, old mountains, and table preparation.
Music preview
The forge has a sound of its own. Explore public listening tracks from Alberenar and Resonance, shaped to evoke haunted realms, starship conflict, strange discoveries, and worlds still being brought to life.
Select a collection
Select Alberenar, Resonance, or Play All Tracks. Each collection remains distinct while the music offers a clear public preview route into the studio catalogue.
Dark fantasy collection
Use these publicly available tracks for Alberenar lore reading, dark fantasy sessions, ruined roads, shadowed coastlines, old mountains, and table preparation.
Science-fantasy expedition collection
Use these publicly available tracks in the listed play order for the Resonance expedition: passage through Ashraen’s Vale, anomaly investigation, shipboard alerts, weapons fire, and the peace talks on Quenor V.
Collection I
Dark fantasy ambience for Alberenar remains grouped here as a public listening preview. These tracks are intentionally separate from the Resonance expedition soundtrack and are not offered as downloads.
Alberenar
A low, shadowed loop for lore reading, session preparation, forgotten corridors, and moments when the table senses that the world has heard them.
Alberenar · Umbrafell
Cold coastal darkness, black water, hidden law, and the slow movement of things beneath ruined docks and moonless bridges.
Alberenar · Umbrafell
A darker pursuit theme for coastal ambushes, hidden hunters, fugitive routes, and those moments when the fog seems to choose a side.
Alberenar · Eldrakar
Deep stone, buried fire, impossible chambers, and the feeling that the mountains remember every oath spoken beneath them.
Collection II · Resonance Expedition
The tracks below follow the expedition order supplied for The Quenor Accord, from the first unease of the mission to railgun exchanges, anomalous sensor returns, and fragile diplomacy on Quenor V.
Resonance · The Quenor Accord
Opening atmosphere for the first hints of unease beyond Ashraen’s Vale.
Resonance · The Quenor Accord
Quiet transit music for guarded travel and watchful corridors aboard the envoy vessel.
Resonance · The Quenor Accord
Isolation, drifting navigation, and the moment the mission begins to feel less certain.
Resonance · The Quenor Accord
For anomaly investigation, ship-to-ship engagement, railgun fire, weapons discharge, and the first clear evidence that something is interfering.
Resonance · The Quenor Accord
A pursuit and alert cue for the point where onboard sensor readings confirm movement and the contact becomes immediate danger.
Resonance · The Quenor Accord
The main voyage cue: cosmic beauty, careful movement, and the fragile calm of the Vale.
Resonance · The Quenor Accord
Escalation music for conflict, structural damage, or the threat of the peace mission collapsing.
Resonance · The Quenor Accord
A wide, reflective cue for recovery, wonder, and the silence after the worst danger has passed.
Resonance · The Quenor Accord
Diplomatic resolution music for tense negotiation, fragile trust, and the cost of preventing war.
Related expedition
Pair the music with the Quenor Expedition, from guarded passage through Ashraen’s Vale to tense peace talks on Quenor V.
Reflective works
Reflective Works is a separate personal project by the author, hosted on the studio's sister site for visitors interested in Songs of the Record, Book of Mormon-inspired music, personal songs, lyric notes, family activities, and printable resources for listening, learning, and remembrance.